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Build and Release Engineer
Full-Time
43,000 - 72,000 £ / year (est.)
PCD330018
Greater London, England, United Kingdom
The organisation is looking for a Build and Release Engineer to join our talented and ambitious team in either Ireland, Spain, Portugal or the UK on a hybrid/remote basis.
At the organisation, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey
About Us
The organisation is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as \”mobile game,\” “mobile game,” “mobile game,” “mobile game,” and “mobile game,” among others.
The organisation creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms-from mobile, web, PC and beyond.
The organisation has the organisation in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as the organisation Studios, with additional game studio partners across four continents.
The organisation was acquired by the organisation in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
Mid-Senior level
Full-time
What You Will Do
Provide technical guidance and support to development teams related with build and release of game engine games and supporting CI/CD pipelines
Ensure the stability, security, reliability of the execution and operation of build pipelines that support the development of all areas of the game
Collaborate with cross-functional teams, including game development, QA, operations and the management team to drive effective communication, collaboration and stakeholder management
Development of automation tools and processes targeting reproducibility of procedures and development efficiency
Monitoring, auditing and reporting of the Build systems and processes, by incorporating observability and alerts through all CI/CD lifecycle and infrastructure
Participate code reviews, development processes related with CI/CD pipelines and automation tools to improve the effectiveness of the team members
What We Are Looking For
Highly experienced in a build and release role, with solid understanding of software build and release processes, including CI/CD best practices, specifically for game engine games
Professional experience and high proficiency in programming languages and scripting for automation (i.e. python, bash)
Experience with observability tools (monitoring stack, monitoring platform, monitoring platform, monitoring platform) to monitor and alert CI/CD stability
Experience with version control systems, such as version control system, and build management tools such as CI/CD platform, source control platform, build automation tool or build automation tool
Knowledge of game engine integrations in CI systems, experience with languages such as groovy will be valuable
Professional experience using Infrastructure as Code tools, bonus for use of infrastructure automation tooling / Terragrunt / Packer
Professional experience using public Cloud systems to provision resources to support build and release development and processes, preferable public cloud platform
Professional knowledge of containerisation platform as well as integration of container orchestration the organisation for CI/CD pipelines (public cloud platform managed container service, public cloud platform managed container orchestration service)
Able to troubleshoot compute and execution environments in different platforms and operating systems, understanding of networking, security concepts
Knowledge of DevSecOps principles and practices
Strong interpersonal and communication skills, enabling productive collaboration with team members, peers, and management
Comfortable working in a fast-paced, agile environment that embraces change and innovation
Experience in the gaming industry, especially with game engine game development and release processes, is preferred
Demonstrated ability to collaborate and work effectively with cross-functional teams
Experience with processes for automated testing and automating workflows
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